Generating animated sequences in films, television
and games is costly and limited to a product's lifetime. In today’s competitive
environment, it is important for any 3D studio to reduce animation costs, and
focus on developing the story driving your projects.
NeoReel is offering a solution that
will allow your studio to get a return on investment by sharing original
animated content.
Our solution allows you to contribute
to our animation library in order to generate extra revenues and to add value
to your company. We can give back to your studio a royalty on the sales of your
animations immediately.
You are probably spending a
significant portion of your budget on character animation. More often than not,
animators are creating motions that were already created, but on a different
character, in a different work environment, or by someone else. Wasting time on
reanimating a character can slow down productivity and drives artists away from
doing the creative work for which they have been hired in the first place.
When a product is released, animation
files are often archived and might never be used again, or if you do reuse
animation files internally, you might have to maintain a costly library index.
Your studio is creating value that is
shelved and never heard of again.
NeoReel want to recycle your character
animation files as motion clips and add them to an online library accessible to
our community. Your studio can get a royalty each time a motion clip is sold.
Alternatively, motion clips can be private to your company, thus allowing you
to reuse motions in a simple and efficient way.
This can be done today using MoClip,
an accelerated animation solution by NeoReel inc.
Using MoClip is simple, efficient and
it doesn't require changing your existing pipeline. It allows you to lay down
an entire sequence of animation in just a few minutes. The animation can then
be paid out and received within a few minutes. All left to do, is importing the
animation in a 3D application, retarget the animation onto a character, and
make any modifications deemed necessary before calling the shot done.
For users of Autodesk© Maya™ or Autodesk© MotionBuilder™, we
supply a freely distributed plug-in which makes it
possible to fully rig a character in minutes, and immediately retarget MoClip
animations to any compatible rigs.
The NeoReel and MoClip team is willing
to help reduce your animation department overhead, increase your benefit
margin, and create better animated content.
If you want to be among the select
contributors to our animation library, contact us and an agreement with terms
and conditions will be prepared.
If you want to experience MoClip, one of the
Maya or MotionBuilder plug-in, or the Ultimate Rig toolset for Maya, simply download the package from the MoClip
website or contact us directly.
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